I've always been interested in experimenting with mocap for my animated film production BUT I don't want to invest in a suit or solutions that require 3-4 cameras...ALSO I would use it for creative purposes and probably NOT to capture stuff to apply to a biped rig... so the thangs going on with the Microsoft Kinect look very interesting... apparently some skilled programmer types have already created software bridges to integrate it with Motionbuilder, Max and Maya...
Some interesting tools for the near future
Some interesting tools for the near future
Some interesting tools for the near future
I've always been interested in experimenting with mocap for my animated film production BUT I don't want to invest in a suit or solutions that require 3-4 cameras...ALSO I would use it for creative purposes and probably NOT to capture stuff to apply to a biped rig... so the thangs going on with the Microsoft Kinect look very interesting... apparently some skilled programmer types have already created software bridges to integrate it with Motionbuilder, Max and Maya...