This is something that really interests me as I experiment with production techniques in making Badassery. I think what I'm doing with Badassery is like the equivalent of making 2d animation with stick figures... the technique is very crude and rough because the creator is focused on the ideas and just wants to kick the material out fast.
Pushing the boundaries of low budget 3d animation
Pushing the boundaries of low budget 3d…
Pushing the boundaries of low budget 3d animation
This is something that really interests me as I experiment with production techniques in making Badassery. I think what I'm doing with Badassery is like the equivalent of making 2d animation with stick figures... the technique is very crude and rough because the creator is focused on the ideas and just wants to kick the material out fast.