So this is the first time I've used linear workflow in my 3d---> EXR---> 32bpc in After Effects and I must say its pretty great ^ ^ There's so much flexibility when it comes to relighting or doing secondary color correction in After Effects... So what I'm doing a lot of is adding in more fake volumetric lighting into the scenes for emphasis or to add some color when and where I want it... In 32bit all ya gotta do is make a solid the color you want like yellow for candle light then make an elliptical lask with about 250 pixels of feathering for 1080 comps... change the transfer mode to ADD and there ya go...
More comP notes...
More comP notes...
More comP notes...
So this is the first time I've used linear workflow in my 3d---> EXR---> 32bpc in After Effects and I must say its pretty great ^ ^ There's so much flexibility when it comes to relighting or doing secondary color correction in After Effects... So what I'm doing a lot of is adding in more fake volumetric lighting into the scenes for emphasis or to add some color when and where I want it... In 32bit all ya gotta do is make a solid the color you want like yellow for candle light then make an elliptical lask with about 250 pixels of feathering for 1080 comps... change the transfer mode to ADD and there ya go...