Game development == nonstop problem solving (this is fun!)
imaginationrabbit.substack.com
One of the things I enjoyed the most about making animated films was the problem solving aspect- Visual fx/Special fx require the most problem solving and I really enjoyed coming up with solutions to technical/creative problems. BUT most of the work making animated films does NOT involve that kind of problem solving- the problems to solve come down to the storytelling-pacing-plot- and with those "problems" there is no "right" answer as its entirely subjective- so you can wrestle with them for weeks/months/years and come up with an answer you believe to be "right" but someone else could see it as totally wrong as again its totally subjective-
Game development == nonstop problem solving (this is fun!)
Game development == nonstop problem solving…
Game development == nonstop problem solving (this is fun!)
One of the things I enjoyed the most about making animated films was the problem solving aspect- Visual fx/Special fx require the most problem solving and I really enjoyed coming up with solutions to technical/creative problems. BUT most of the work making animated films does NOT involve that kind of problem solving- the problems to solve come down to the storytelling-pacing-plot- and with those "problems" there is no "right" answer as its entirely subjective- so you can wrestle with them for weeks/months/years and come up with an answer you believe to be "right" but someone else could see it as totally wrong as again its totally subjective-