So what I'm doing now.. is doing test animations of all the characters while practicing animating ya know and rendering out flythroughs of the sets... I'm looking for problems in the characters and the sets... Like I learned that c4d hair freaks out sometimes with moving lights...so I converted it the hair to polys...bug deD... then I learned that NO 32bit formats rendered out of c4d create a proper alpha channel when using volumetric or visible lights so BACK TO 16 bit TIFFS for me.... Exr seemed too good to be true as it was 32bit and half the size of 16 bit tiffs but yeh...I had to abandon it... ALSO had some gamma issues and undervoltage probs on one of the render slaves... fixed that up... oh yeh so my render slaves are all Q9300's but I OC'd them to 3.33ghz... they run c00 like that...
Working out the buGS
Working out the buGS
Working out the buGS
So what I'm doing now.. is doing test animations of all the characters while practicing animating ya know and rendering out flythroughs of the sets... I'm looking for problems in the characters and the sets... Like I learned that c4d hair freaks out sometimes with moving lights...so I converted it the hair to polys...bug deD... then I learned that NO 32bit formats rendered out of c4d create a proper alpha channel when using volumetric or visible lights so BACK TO 16 bit TIFFS for me.... Exr seemed too good to be true as it was 32bit and half the size of 16 bit tiffs but yeh...I had to abandon it... ALSO had some gamma issues and undervoltage probs on one of the render slaves... fixed that up... oh yeh so my render slaves are all Q9300's but I OC'd them to 3.33ghz... they run c00 like that...