Too busy to blog means a lot of work done ^_^
I've been so busy the past month or so I haven't had time to write in this blog-
I'm now just about halfway through lighting/sending shots to render for I am Nightmare- so about 700 shots lit/sent to render so far-
Rendering is moving along- slowly but surely- about 280 shots have rendered so far-
I stopped working on that a few days ago to do a music video I got hired to do a video for Mindless Self Indulgence- that will be finished tomorrow- seems I can do a minute+ of animation for a music video type thang a day as thats what I'm doing for this project- so 3 days work for a music vid-
Speaking of music- M dot Strange composer/music guy has to finish the music I'm doing for a homie's film called "Welcome to Normality" soon as well- going to have to fire up Ableton and my dusty hardware for that one-
On the strange news tip I had a meeting with the enigmatic musical genius Endika last week- we talked about working on a new project together- we've decided to work together on a game that we will release Xmas 2014- I've been wanting to get into games for a while now- so 2014 will finally be the year wherein I fully immerse myself in that-
I'm really excited to be a newb and learn new stuff for making games with Unity 3d- I've played around with Unity but I haven't done any serious work with it yet- my imagination literally EXPLODES with ideas when I shift into game idea mode- so expect the unexpected from my future game projects ^_^
So I'm really excited to stop working 24/7 on a film for a while and dedicate myself to learning how to make video games-
I'm going to keep my once a year big project thing going- though it might be a feature film or game now ^_^
So since I won't be working on an animated feature in 2014 I'll have time to work on that game project with Endika and work on short subject animations- that means new Badassery and Darksided!
I've also been collaborating with Moon and Azure Shadow for a project that will go into production in 2014- it started out as an sci-fi animated feature film but I want to approach it as an episodic series-
So I'm just working away hoping my wrist holds up through all this 0_0 It's been bugging me now and then with all this mousing and clicking-
I can't wait to finish and release I am Nightmare and move on- even a year seems too long for me to work on one project- 6-9 months seems to be about right- so the next time I make an animated feature I'm going to shoot for that-
I had to go and animate two hours of film for I am Nightmare- if I keep a project down to 80 minutes and do it smartly I should be able to do a whole film in 6-9 months in the future-
I'm also going to get my own little mocap setup in 2014- I've been talking to Screamerclauz about it on the podcast recently and I'd really like to add mocap to my animation toolbox-
The future looks SO BRIGHT for all creative types 0_0 So many tools! So many possibilities to express yourself and realize ideas! So little time!
Brought to you by professional weirdo M dot Strange.