This shit is easy ^ ^ it's all in the pre-pro
I don't mean to be too cocky about my speed of production on this new film so far... but it looks like in the first month I'll be able to do 20 minutes of finished animation... thats full 3d animation with many characters, crazy huge complex sets and it looks amazing like nothing seen before....if people thought WATS looked like a 30 million dollar film this one looks like a 200 million dollar film ^ ^
NOW seeing how fast one d00d can work I'm wondering WHY small no-budget teams all over the world are not kicking out high quality 3d animated features? Cause seriously this shit is easy! The tools are so powerful and flexible and allow you to work really fast and a few decent quad core boxes give you lots of rendering power...
Well the reason I am able to work so fast is because I KNOW EXACTLY WHAT I WANT... from each shot, each character....from everything...there is no hesitation because everything was worked out in the LONG pre-production I did... most people dont do enough pre-production, they rush into production... YOU MUST LOVE THE FILM IS ITS RAW pre-production form... don't fall into the trap where you tell yourself "this is ok BUT it'll will be amazing fully animated" If the story and the mood and the suspense and everything isn't there in the script, it wont be in the storyboard, it wont be in the animatic and it WONT be in the movie.... my crappy animatic made me cry when I watched it so it worked then at that rough stage.... So I can be confident and just execute when in production...
The problem is most 3d filmmaker people look at the film as an "animated film" instead of a film that is animated... they rush through or bypass essential pre-production work and start modeling shit cause thats what they know... but in the end they either never finish or produce a really long demo reel that speaks to no one but other 3d geeks... I became a 3d geek but I was a filmmaker first.
So if people aren't doing it now I'm going to make it my thing to go around the world with HSM and help people start making they 3d features ^ ^ Cause I'm tired of seeing all this kid stuff... Pixar is great but the real world is a scary fucked up place and film/art should reflect the world its made in not just the shiny bits... ORIGINAL 3d animation for feature film production has been in the light so far... who else is going to take it onto the darkside? CAUSE trust me these 3d tools were MADE to make disturbing things haha Any of you who are into the Silent hill games know this...Brought to you by professional weirdo M dot Strange.