Still tweaking on EVERYTHING haha... revised the script and animatic three times in the past two days... it came in late but my umm STRANGE sense of humor made its way into HSM after all... it was looking like it was pretty serious until now ^ ^ So besides that... I'm still doing the final checks/tests of the characters... found myself adding FK switches on all of them for they arms... wielding weapons to animate is much easier to do with FK than IK... So cactus dans plugs already have a switch BUT its on the arm joint nested in the Hierarchy since I'm all fancy now I wire my own controls via Xpresso onto the Characters main controller... so yeh doing that stuff... test animations... adjusting joint limits controlled by hand, foot and finger tags.... pretty much just like optimizing everything...
Still tweakinG on...
Still tweakinG on...
Still tweakinG on...
Still tweaking on EVERYTHING haha... revised the script and animatic three times in the past two days... it came in late but my umm STRANGE sense of humor made its way into HSM after all... it was looking like it was pretty serious until now ^ ^ So besides that... I'm still doing the final checks/tests of the characters... found myself adding FK switches on all of them for they arms... wielding weapons to animate is much easier to do with FK than IK... So cactus dans plugs already have a switch BUT its on the arm joint nested in the Hierarchy since I'm all fancy now I wire my own controls via Xpresso onto the Characters main controller... so yeh doing that stuff... test animations... adjusting joint limits controlled by hand, foot and finger tags.... pretty much just like optimizing everything...