Imagination Rabbit (Z)

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Starting on the next film

imaginationrabbit.substack.com

Starting on the next film

There's stories to tell and work to do

Imagination Rabbit
Jun 3, 2021
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While I wait on the musicians to finish their work for “M doll” I’ve been adding new features to Nightmare Puppeteer.

  • I added the ability to make heads and bodies from clay

  • Now making it so users can add fbx files rigged with Mixamo, Daz3d and MakeHuman and use them as custom bodies or heads

  • I enhanced and upgraded the fbx as a Prop feature

I also started throwing ideas around for the next film. It will most likely star the M doll as I really like that dude as an actor 😁

I will also probably use the M doll Unity project as a template for the new film as I created/coded so many custom film tools I don’t want to have to rewrite/import them all.

Unity is my movie studio- the project is my backlot that I shoot on. I can get at least one more movie out of this backlot, maybe two more.

When I’m done adding new features to Nightmare Puppeteer and get them into a stable release I’ll start work on the next film-

I learned from working on M doll I don’t need to storyboard when working with Unity- so there will be no storyboards(I did storyboard all of M doll but ended up not using %90 of them)

The next film won’t have any dialogue or text either like M doll so there will be no script either-

Just an outline of events which I as a director get to shoot inside the engine and see everything in realtime- its a pretty awesome way to make films so I’m going to kick them out fast while I’m into it-

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3 Comments
Steven Abeyta
Writes Same Skeleton, Different Closet
Nov 21, 2021

I love this whole idea! Especially for someone like me that just "wail-tails" it, makes it up as I go and improvises, but I've come to respect professionalism, storyboarding, waterboarding, etc. and realize how important it is, but I'm still stubborn as a stillborn. Hey, I think I just came up with a new name! What do you think?

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nya~
Jun 4, 2021

are you planning to release any of the project files for other artists who are interested in the potential of unity as a film tool?

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