So it seems I need like ILM's render farm
Your pal M dot animates shots faster than his computers can render them... Its only day 3 of production but I decided to like get macho and work like crazy for 9 hours... I'll eventually get up to 12.... but in 9 hours I animated 20 shots... and DONT WORRY THEY ARE AMAZING ^ ^ So now there's like 41 shots waiting to render with shot 0001 at %95 haha...
Whatever..its a good problem to have...
Thoughts on doing full 3d character animation in C4D so far... I don't have any complaints... I'm able to work really fast... I created an "animating" layout and a "render prep" layout... that I switch back and forth from when working... Cinema 4d's timeline has some quirks... but I only said "GAWD DAMNIT FUCK YOU" like twice in 9 hours...thats a good ratio... I find myself animating straight ahead instead of pose to pose... guess its the ghetto stopmo animator in me.. ALSO I HATE IK on arms... So I'm using FK for all the shots... Since all the set lighting is already done I only need to light the character...I created a gobo lighting rig for that... its a spot with switches for tree's shadows and all kinds of other thangs to add shadows to the lights...got the idea from a real rig in the book "painting with light"....aight I'm ouT.Brought to you by professional weirdo M dot Strange.