ErrorS keep them LoW+ notes
So the second sequence of the film that I finished animating weeks ago finally finished rendering... here some notes...
It was 117 shots which in a RAW unedited form was 18 minutes and 45 seconds long...
Those shots took up 125gigs of space.... Two EXR sequences for each shot.... the RGBA and the Depth pass from Zblur
Out of those 117 shots there were errors with 14 of the shots... mostly all flickering texture issues probably because I had them set to alias or something... there was only one animation error, some weird ik glitch I didn't notice in the preview...
So when a sequence finished rendering... I backup and organize the renders and the project files... then I import the all into AE making folders for each shot and a folder to keep the error notes so I can come back later and fix them before I composite...
Also some of the "errors" are that I realized a few shots need artificial fill lights... I say "artificial" because all the environments are lit with on set lights... candles, torches or the moon and nothing else... and I made all the fire thangs flicker like real fire... So outdoors I always use the moon as fill... but indoors where there were no windows the candle flicker illumination can get annoying so I'll add an artificial fill so keep the focal point of the shot constantly lit...
It takes a little more than a half day to organize all the files/backup/ render out proxy mov's for the edit...
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So now rendered I have about 24 minutes of the film.... the amount that is animated waiting to be rendered is probably another 10 minutes I'm guessing...
So i'm ahead of schedule which is good because I just got notified that I'll be speaking in Paris the first week of December so I'll miss about 5 days of work for that and I'll be out of the country for Xmas and New Years as well... BUT don't worry as I'm doing so much work that time off won't affect the release date ^ ^Brought to you by professional weirdo M dot Strange.