Now here's some really geeky stuff that doesn't seem like it would matter that much to most BUT when in production your format choices are important.... My process for HSM is... Rendering 1920x802 24fps EXR image SEQUENCES out of Cinema 4d... with at least an RGBA pass and a depth pass out of ZBluR... I did a bunch of tests and EXR produced the SMALLEST files out of the 32bit formats which I want with my 3d renders so I can push em hard in After Effects if I want too... So yeh if ya don't know...32bit files are pretty much the highest quality you can make right now as opposed to 16bit and 8bit..... So EXR out of C4d...
CoDex Codecs...
CoDex Codecs...
CoDex Codecs...
Now here's some really geeky stuff that doesn't seem like it would matter that much to most BUT when in production your format choices are important.... My process for HSM is... Rendering 1920x802 24fps EXR image SEQUENCES out of Cinema 4d... with at least an RGBA pass and a depth pass out of ZBluR... I did a bunch of tests and EXR produced the SMALLEST files out of the 32bit formats which I want with my 3d renders so I can push em hard in After Effects if I want too... So yeh if ya don't know...32bit files are pretty much the highest quality you can make right now as opposed to 16bit and 8bit..... So EXR out of C4d...